The playback pointer has been moved with the PlayIt_SetPtr SWI. It does not occur as a result of it moving during normal playback or loop rewind. Note that the frame returned is the frame at the instant of the message broadcast which, if a sound is currently playing, may be any number of frames past the point at which it was actaully set.

Offset | Type | Contents
16 | int | message code: &4D14C
20 | int | The frame the pointer is now at

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